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View Full Version : Super Mario Run is out for ios!



eglove
12-15-2016, 12:09 PM
Kind of a sidescrolling endless runner. The paywall sucks though a steep $13.99 and you can't even do the first castle without paying


https://supermariorun.com/en/index.html


https://9to5mac.com/2016/12/15/super-mario-run-free-download-game-iphone-ipad/

yellowsnow
12-15-2016, 12:16 PM
When is it coming out for android?? :cry:

hurrdurr
12-15-2016, 02:43 PM
Definitely not dropping $14 on this.

ercchry
12-15-2016, 02:45 PM
Well that "notify when released" feature sure didn't do anything

Swank
12-15-2016, 03:39 PM
Commercial made it seem like an augmented reality game, drat.

TL911
12-15-2016, 04:35 PM
Originally posted by hurrdurr
Definitely not dropping $14 on this.

+1

eglove
12-15-2016, 04:49 PM
Originally posted by Swank
Commercial made it seem like an augmented reality game, drat.

What.. nowhere made it out to be augmented. During the ios10 reveal they showed the exact same game play

jdmXSI
12-15-2016, 07:59 PM
Downloaded and played the 1st 3 levelsand thought it was kinda fun. Got the the first castle and thats where they force you to buy to keep moving on... definitely not worth the $14but it is an interesting tactic to get people to download for free, give them a few levels and bam! Buy now for only $xx.xx for the rest of the game.

NoSup4U
12-16-2016, 07:33 AM
Originally posted by ercchry
Well that "notify when released" feature sure didn't do anything

For some reason the notification came through on my iPad, but no other device in the house. Interesting, since it's the only device not upgraded to the latest ios.

Such a let down on the $14. Hopefully the internet will ensue its usual bitch fest and cause a price drop.

Swank
12-16-2016, 10:22 AM
Originally posted by eglove


What.. nowhere made it out to be augmented. During the ios10 reveal they showed the exact same game play There wasn't a second of gameplay in the commercial in the first link and that's all I was talking about, just real people running down real streets jumping around :dunno: Obviously link #2 set me straight.

It did get me thinking though, they could make an AR Mario game. Go to a field, game on, headphones in. Push start and run, walk, jump, stop, spin, etc when it tells you. After you finish, you review it on your phone and the data collected from your real movements recreates how you would have moved in an actual Mario level.