deadsoulasis
05-15-2006, 01:40 AM
Sony executive Izumi Kawanishi has revealed something incredibly cool, it WILL be possible for individual homebrew coders to create playable content on the PS3, something which Sony have seeked to profusely block out with the PSP. Kawanishi has been quoted as saying ''we'd like to see various individuals participate in content creation for the PS3.''
In comments made to Japanese game website Impress Watch, and translated by GameSetWatch contributor Shou Suzuki, Kawanishi noted: ''Because we have plans for having Linux on board [the PS3], we also recognize Linux programming activities... Other than game studios tied to official developer licenses, we'd like to see various individuals participate in content creation for the PS3.''
It seems that Sony is happy to let basic application and game construction take place without access to the extremely sophisticated rendering and physics libraries available to licensors - Kawanishi further commented: ''When a game studio enacts development on a PS3 by entering a license contract, SDK libraries... will be presented, and various technical support given. In contrast, when using Linux World on the PS3... support will fall to the lowest level required, and you must solve and work on things by yourselves.''
Sony has previously made a Linux kit available with the PlayStation 2, but it is unclear whether any code created using PlayStation 3 and Linux will be freely spreadable and runnable via memory cards.
Additionally, Sony has not yet commented on whether it will only be possible to distribute this content via some kind of Sony-regulated online server, or only to fellow Linux coders, as was the case for PlayStation 2 Linux, which spawned a number of homebrew games.But Sony will freely more end on the open source side of things. More information on the Linux coding opportunities for PS3 are likely to surface over the next few months,We have seen some of the massive work on the PSP people have created.We at Sony will give you the tools to create and give users the chance.
Something Microsoft Xbox 360 will never allow you to do.
http://www.maxconsole.net/content_img/penguin_fish.jpg
In comments made to Japanese game website Impress Watch, and translated by GameSetWatch contributor Shou Suzuki, Kawanishi noted: ''Because we have plans for having Linux on board [the PS3], we also recognize Linux programming activities... Other than game studios tied to official developer licenses, we'd like to see various individuals participate in content creation for the PS3.''
It seems that Sony is happy to let basic application and game construction take place without access to the extremely sophisticated rendering and physics libraries available to licensors - Kawanishi further commented: ''When a game studio enacts development on a PS3 by entering a license contract, SDK libraries... will be presented, and various technical support given. In contrast, when using Linux World on the PS3... support will fall to the lowest level required, and you must solve and work on things by yourselves.''
Sony has previously made a Linux kit available with the PlayStation 2, but it is unclear whether any code created using PlayStation 3 and Linux will be freely spreadable and runnable via memory cards.
Additionally, Sony has not yet commented on whether it will only be possible to distribute this content via some kind of Sony-regulated online server, or only to fellow Linux coders, as was the case for PlayStation 2 Linux, which spawned a number of homebrew games.But Sony will freely more end on the open source side of things. More information on the Linux coding opportunities for PS3 are likely to surface over the next few months,We have seen some of the massive work on the PSP people have created.We at Sony will give you the tools to create and give users the chance.
Something Microsoft Xbox 360 will never allow you to do.
http://www.maxconsole.net/content_img/penguin_fish.jpg