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ZenOps
05-15-2018, 11:26 AM
https://www.oculus.com/go/

https://www.androidcentral.com/oculus-go

Entry level complete standalone device, does not attach to a computer or console. 3DOF.

$269 CAD or $329 CAD

Snapdragon 821 with 32 or 64GB not-upgradeable storage. Other VR players are soon to directly compete with this device. Personally, I'd think they just need to standardize on a dual screen wireless HDMI protocol and let a 300 watt computer do all the processing - but hey - why listen to me?

nzwasp
05-15-2018, 12:00 PM
has pornhub released an app for this yet?

ZenOps
05-15-2018, 12:42 PM
-5hx_kVl7vY

I don't believe you need an app. As long as it has "VR" as a descriptor, you will at the very least get stereoscopic.

I can imagine they may have problems with moisture buildup, lol - might be worth it to invest in some reusable (microwaveable) silica gel packets.

ZenOps
05-15-2018, 01:37 PM
Ahhh, jumped on this one. There is currently no backorder time on this at all, expected to ship within 3 days. They can produce these things pretty easily, its pretty much a specialized Cellphone with focusing lenses.

Pro tip = Get a bottle of mouthwash and wipe down your face every so often to keep the nasties in check.

Other things: Only one controller, so no pulling strings on bows... Then again, there are some people who only want one controller *cough*.

What they really need on this thing is a camera in the front and a quickbutton that you can press on the headset or controller to "see through the camera" where it fades you back into reality instead of having to remove the device.

Sugarphreak
05-15-2018, 01:56 PM
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phreezee
05-15-2018, 02:34 PM
Glad I got the Lenovo Explorer for $199 when it went on sale. Waiting for the real next gen aka Pimax 8k... fuck HTC.

ZenOps
05-15-2018, 03:39 PM
Actually, I'm not even entirely sure I can use the cheap ones. My IPD is 73 mm.

I'm not totally convinced that an 835 has enough horsepower to convincingly do 6dof, so might as well go for the "smoother" 3dof if not using for gaming most of the time. It might solely end up as a media consumption device (no games)

Jumping and ducking and moving around = not gonna happen with me. My ass will be glued to a chair if not completely prone.

https://www.androidcentral.com/lenovo-mirage-solo-vs-oculus-go

Sugarphreak
05-15-2018, 04:28 PM
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ZenOps
05-15-2018, 06:32 PM
Some game developer really needs to make just one killer VR app. Otherwise I can see these types of units being useful for those on long airplane trips or backseat passengers. Realistically, a lot of time is spent in a seat and 6dof is wasted (airplane, car, too lazy to get my ass out of a chair) Kinect held my interest for a solid 15 minutes.

Until there is an absolute must play VR game, I'm content with big screen PC master race gaming.

Big screen 3D porn (which is all 3dof) for a couple hundred bucks? Bring it.

Waiting on: Netflix gets around to downloading and saving. AND waiting on: Chair with ultra long lasting ball bearings for swiveling around, and quick change from coasters to anchored point on the floor

Mitsu3000gt
05-16-2018, 02:35 PM
Have VR headsets improved much since the Rift of ~2-3 years ago? Pixels in the viewfinder were easily visible and they had a distracting "screen door" effect when I tried one out in Japan.

Xtrema
05-16-2018, 02:59 PM
Have VR headsets improved much since the Rift of ~2-3 years ago? Pixels in the viewfinder were easily visible and they had a distracting "screen door" effect when I tried one out in Japan.

Was that consumer version or one of the DKs? DK1 is horrible. DK2 is way better. Consumer version improved very little over DK2.

Consumer version is ok and Rift Go has higher ppi but everything is rendered by SD821, so there is a limit on how good detail the rendering would be.

Rift Go is basically a gateway to get more users so more development resources will show up for VR. It's primary go is probably VR movies and social media.

Given failure of gaming VR going mainstream, they need something to keep the devs working. For the hardcore crowd, they still need a wireless/sensorless set up in order for it to gain momentum.

Mitsu3000gt
05-16-2018, 04:26 PM
Was that consumer version or one of the DKs? DK1 is horrible. DK2 is way better. Consumer version improved very little over DK2.

Consumer version is ok and Rift Go has higher ppi but everything is rendered by SD821, so there is a limit on how good detail the rendering would be.

Rift Go is basically a gateway to get more users so more development resources will show up for VR. It's primary go is probably VR movies and social media.

Given failure of gaming VR going mainstream, they need something to keep the devs working. For the hardcore crowd, they still need a wireless/sensorless set up in order for it to gain momentum.

I am not sure to be honest, it was at a Toyota event and I didn't catch the exact model number. It was quite large and running from a PC tower, but I doubt that helps much haha.

What is the resolution per eye? I have tried the DJI googles which were 1080P for each eye and they weren't great, but maybe not a great comparison. Camera EVFs are also quite bad, and those are getting up there resolution-wise, so I am guessing the VR headsets would need some pretty crazy resolution to look life-like (and some serious hardware powering them).

Xtrema
05-16-2018, 04:53 PM
I am not sure to be honest, it was at a Toyota event and I didn't catch the exact model number. It was quite large and running from a PC tower, but I doubt that helps much haha.

What is the resolution per eye? I have tried the DJI googles which were 1080P for each eye and they weren't great, but maybe not a great comparison. Camera EVFs are also quite bad, and those are getting up there resolution-wise, so I am guessing the VR headsets would need some pretty crazy resolution to look life-like (and some serious hardware powering them).

tech isn't there yet, Rift isn't that far from DJI googles at 1080x1200 per eye. But the display can do 90hz. So actually Rift is rending at 2400x1080 at 90Hz, that's why some VR titles are GPU hungry.

Oculus Go is at 1280x1440 per eye but only default at 60Hz, max out at 72Hz. That quite a feat to feature such panel on a $200 device. I won't be surprised it's the same 120Hz screen on the Razer phone.

Say somewhere down the road they fit a 4K 90hz panel into the headset, the rendering power you need to fully realize that would be select few that can afford top shelve GPUs. But in the interim, I would expect the next Rift to have the same screen as the Go and hopefully become wireless. The PC tether is quite annoying.

ZenOps
05-17-2018, 07:01 AM
Personally I have no idea how they got it to a $200 price point. The snapdragon 821 isn't *that* old or cheap, the screen isn't all that old or cheap either, the optics are obviously the latest and greatest (arguably the cheapest thing to manufacture, once you've figured out how to actually improve it, and we are definitely still in the stages of improving optics)

https://en.wikipedia.org/wiki/List_of_Qualcomm_Snapdragon_systems-on-chip#Snapdragon_820_and_821

The main thing to keep in mind is that its a six watt device, and in absolutely no way shape or form can compete with a PC or even console for games. If you go into it with the intention of not playing any games on it and see it more as a replacement or augmentation for a portable set of headphones for long trips or rainy camping weekends - I believe that is what they are trying to go for.

Since it is 3dof, a more accurate descriptor of this product would probably be "Oculus sit" or "Oculus sit down and swivel while resting your arm on the armrest" - But GO works too ;)

2018 version of the Sony Walkman? Its got a very slow start, but it does have all the necessary components other than *probably should not be used on public transit*

BTW: Does anyone know if there is a good 3D VR "candy crush" type game out there?

nzwasp
05-17-2018, 09:51 AM
Maybe it’s a loss leader for Facebook to grab more market share. I bought one I get it next week I will let you guys know what it’s like.

Sugarphreak
05-17-2018, 10:02 AM
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Mitsu3000gt
05-17-2018, 10:05 AM
tech isn't there yet, Rift isn't that far from DJI googles at 1080x1200 per eye. But the display can do 90hz. So actually Rift is rending at 2400x1080 at 90Hz, that's why some VR titles are GPU hungry.

Oculus Go is at 1280x1440 per eye but only default at 60Hz, max out at 72Hz. That quite a feat to feature such panel on a $200 device. I won't be surprised it's the same 120Hz screen on the Razer phone.

Say somewhere down the road they fit a 4K 90hz panel into the headset, the rendering power you need to fully realize that would be select few that can afford top shelve GPUs. But in the interim, I would expect the next Rift to have the same screen as the Go and hopefully become wireless. The PC tether is quite annoying.

Interesting - thanks. Yeah you need a wicked PC to run the thing, but if it's not wireless, that severely limits what you can do as well. In it's current state anyway, it's not hard to see why VR never really took off.

Also the DJI goggles made me sick haha - I couldn't imagine doing FPV racing.

ZenOps
05-18-2018, 08:22 AM
If using for pr0n, I can see one gigantically huge benefit that no one has really touched on:

If you have a current girlfriend or significant other, and you don't want to miss out on your viewing habits - this does provide privacy. You can 0% get away with watching on a TV or laptop and not be completely obvious.

Or at least it provides privacy right up until the second that said SO sneaks up behind you and pulls it off your head to see what you are watching.

nzwasp
05-18-2018, 09:00 PM
Wouldn’t they realize you were watching porn since they can see your dick in your hand.

Sugarphreak
05-18-2018, 09:09 PM
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ZenOps
05-19-2018, 07:20 AM
iv2oOXop2yE

A quick look at the streaming function of the GO. This is much more of what I personally think all VR headsets will be like in the future. You have your massively crazy PC pushing data as a wireless stream to your headset. Your mobile VR device simply sends back a stream of positional data.

Now, Steam in-home streaming has go a huge headstart - but anyone could win this race. As is now, streaming only works for 2D data, so basically flat screen mirroring of your PC or Xbox.

ZenOps
05-19-2018, 07:53 AM
Well... If you want to see it as education, porn can be instructional - in which case its probably better to get the girlfriend to search for porn instead of you.

Because we all know that even a pastry chef takes five days to produce 3 gourmet KitKat. Can you properly or better yet - professionally fix a toilet, change a tire, or clean off your furnaces flame sensor just by watching a YouTube video? I'd say yes. So on the unlikely chance you can convince the girlfriend that its instructional - Props.

Watching millennials try to change a tire can be painful. I'm not even sure many of them know how to screw in a lightbulb. I'm not totally convinced that they will totally mess things up without some sort of guideline.

http://www.dailymail.co.uk/sciencetech/article-4338132/Milennials-don-t-know-change-light-bulb.html

With all that said: Oculus does not have rights to display YouTube content as YouTube is with Google and they seem to be directly competing. This may be the first casualty of net neutrality.

Xtrema
05-19-2018, 12:33 PM
I don't get VR porn in that sense.... it is the one thing I'd much rather do IRL

The potential is along the line of deep fakes + VR.

Xtrema
05-23-2018, 08:29 AM
Interesting - thanks. Yeah you need a wicked PC to run the thing, but if it's not wireless, that severely limits what you can do as well. In it's current state anyway, it's not hard to see why VR never really took off.

Also the DJI goggles made me sick haha - I couldn't imagine doing FPV racing.

https://www.androidpolice.com/2018/05/22/google-lg-share-details-1443ppi-oled-display-designed-next-gen-vr-headsets/

Well, looks like LG and Google may be ready to do a 6.5K resolution screen into VR headsets.

That will almost triple the ppi from 540ish for headsets today to 1443.

Driving that resolution would be another matter, unless you are rendering at 1440p 120hz and upscale to 6.5K.

Mitsu3000gt
05-25-2018, 08:52 AM
https://www.androidpolice.com/2018/05/22/google-lg-share-details-1443ppi-oled-display-designed-next-gen-vr-headsets/

Well, looks like LG and Google may be ready to do a 6.5K resolution screen into VR headsets.

That will almost triple the ppi from 540ish for headsets today to 1443.

Driving that resolution would be another matter, unless you are rendering at 1440p 120hz and upscale to 6.5K.

I saw that the other day actually, and thought about VR. It might finally start to look like....VR haha. Might need a few 1180's to run it though.

UndrgroundRider
06-03-2018, 09:10 PM
I wouldn't buy any VR headset without 6-DoF head and controller tracking. The price is great on the Oculus Go, but 90% of the magic of VR is the immersion that comes from head and hand tracking. Wait for Santa Cruz IMO.

ZenOps
07-10-2018, 06:27 AM
https://www.bestbuy.ca/en-CA/sc-151127/oculus-go?

Now in stock at Best Buy Canada. I can imagine they will have demos, and motion sickness bags too.

The main thing that 6dof needs, is space. A completely separate fairly large padded wall room like a holodeck is really what you want. Not everyone has said room (although arguably people could just give up a never used dining room)

Lining the walls with those foam floatation strips for pools seems to be an actual thing for 6dof. Most people only put their arm through a monitor or HDTV once before realizing it. 3Dof = best used with lock in place swivel chair and comfy armrest.

Sugarphreak
07-15-2018, 11:59 PM
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