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Buster
05-13-2020, 10:01 AM
This is insane.

https://www.unrealengine.com/en-US/blog/a-first-look-at-unreal-engine-5


Nanite virtualized micropolygon geometry frees artists to create as much geometric detail as the eye can see. Nanite virtualized geometry means that film-quality source art comprising hundreds of millions or billions of polygons can be imported directly into Unreal Engine—anything from ZBrush sculpts to photogrammetry scans to CAD data—and it just works. Nanite geometry is streamed and scaled in real time so there are no more polygon count budgets, polygon memory budgets, or draw count budgets; there is no need to bake details to normal maps or manually author LODs; and there is no loss in quality.

A790
05-13-2020, 10:44 AM
I still remember escaping from the ship in the first Unreal. The graphics at the time were awe inspiring. This new engine might bring back that feeling - looking forward to seeing what creators build with it.

Also, good timing: I'm getting a new PC in the fall <3 <3

killramos
05-13-2020, 10:48 AM
That looks awesome.

I’m so stoked for next gen (console pleb here)

rage2
05-13-2020, 11:17 AM
That demo needs to be played on a Vizio Quantum X. RDR2 and the latest TR shows how much more realistic things look with proper HDR lighting.

msommers
05-17-2020, 02:18 PM
Looks fucking spectactular!