Of Odds and Bling
As a close second to the start of a new Raid, another hotly-anticipated event in the world of Destiny is the arrival of our perennial dealer of all things Exotic. He is the Agent of the Nine. You know him more affectionately as Xûr. Destiny Year Two wouldn’t be the same without him. Yet, like so many things in Destiny, that snake-faced bastard will behave differently now.
Xûr’s got a brand new bag. Curious about what’s in it? Senior Design Lead Tyson Green (perhaps you remember him from the Destiny Year Two Reveal) is here to talk about the strange being who arrives in the middle of the night to take earn your Strange Coins.
Tyson: In Year One, Xûr was a community “loot drop,” a shared rallying point that everyone could cheer or curse. In Year Two, Xûr’s offerings have been changed so that he will select either a specific Exotic Weapon or an Exotic Engram for sale every week. This change is due primarily to our desire to give players more direct paths to acquiring the Exotics they want through Quests and gameplay experiences, and to avoid repetition in his inventory.
Xûr will also sell a new consumable, the Three of Coins, which gives bosses a chance to drop Exotic Engrams, including Weapon Engrams. These consumables have a cumulative luck effect, so even if one doesn’t net you a drop, the next one has a higher chance to do so.
Lastly, Xûr will also choose a Legacy Engram every week. These Engrams contain Year One Exotics (at Year One Attack and Defense levels) for players who want to finish up a Collection. They strongly bias towards Exotics not already in your Blueprint Collection, to help fill in the blank slots - excluding Mythoclast and Necrochasm, which are still only available from their Year One sources.
Xûr has said so many times himself: His will is not his own.